Gaming Rhythms: Play and Counterplay from the situated to the local

Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players.

Sunday, September 05, 2010

Current Details

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My publications can be found on my institutional profile . Most of them are available free and are linked there, but if you can't find o...
Friday, May 28, 2010

UNE School Presentation 28/05

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Piracy in the Caribbean on Prezi
Wednesday, January 13, 2010

New Job, New Corporate Logo

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1 comment:
Thursday, June 05, 2008

Refractory - Issues 13 & 16

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Issue 13 Refractory with Darshana Jayemanne and Christian McCrea. Issue 16 Refractory with Justin Clemens. Enjoy.
Sunday, January 20, 2008

Good News

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Dean Chan also invited me to be on his panel at the Asian Studies Association of Australia conference in Melbourne next July, the theme of w...
Monday, December 17, 2007

What Happened to Me?

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I don't suppose there is anyone still out there that reads this. But just in case I'm not dead. I've just been really busy. High...
1 comment:
Friday, April 20, 2007

Abstract - Open Source Culture

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Open Source Culture: Participatory Culture and the Digital Divide Henry Jenkins’ recent publications on convergence have focused on the way ...
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About Me

Tom
This blog started as a PhD blog, for my project 'Global Rhythms: Video games and the Transformation of Play'. It finally become a book. This is a "historic" record of the trials a tribulations.
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