Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players.

Sunday, September 05, 2010

Current Details

My publications can be found on my institutional profile. Most of them are available free and are linked there, but if you can't find one and want to read it go ahead and hit me up.

Pdf of the main project is available here, through the Institute of Network Cultures.

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About Me

This blog started as a PhD blog, for my project 'Global Rhythms: Video games and the Transformation of Play'. It finally become a book. This is a "historic" record of the trials a tribulations.