Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players.

Thursday, June 05, 2008

Refractory - Issues 13 & 16

Issue 13 Refractory with Darshana Jayemanne and Christian McCrea.

Issue 16 Refractory with Justin Clemens.


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About Me

This blog started as a PhD blog, for my project 'Global Rhythms: Video games and the Transformation of Play'. It finally become a book. This is a "historic" record of the trials a tribulations.