Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players.

Thursday, July 13, 2006

Its been a long time....

Wow, such a long time since I have posted. Been so busy, but now its time to finnish this thing. Working on a chapter at the moment. Due in just 7 months, its gonna be crazy over the next few months as I type away.

1 comment:

Christy Dena said...

Yeah, I've been wondering where you've been. Welcome back and good luck with the last stretch! Wohoo, go Tom!

About Me

This blog started as a PhD blog, for my project 'Global Rhythms: Video games and the Transformation of Play'. It finally become a book. This is a "historic" record of the trials a tribulations.