So the annual Cultural Studies Association of Australasia Conference is coming soon in December. The theme is Unaustralia, and I managed to do a bit of a procrustean feat on one of my old research streams that I have been looking to publish. Basically, its going to be an update of the final chapter of my honors thesis, with current literature (its amazing how much stuff has come out on strategy games - and how much my research skills have improved), and refocused on Europa Universalis (Paradox Interactive, 2000) and Victoria: Empire Under the Sun (Paradox Interactice, 2002). The dissertation version used Civilization III and Medieval: Total War, both of which are getting a bit long in the tooth, and also importantly don't explicitly reference the Australian colonial period. In EU2 Australia is unclaimed by any European power, and its colonization can take place during the game, in Vicky South and East Australia are Bristish colonies but anything can happen, I've played games where the Netherlands colonized North and West Australia, and one where Britian traded Australia to Brazil for the Phillipines. Here is the abstract that got accepted:
Virtual Unaustralia: Videogames and
In this paper I will discuss the representations of
This has to be finnished by the end of the month, so I am starting my write up of the new draft featuring the Paradox Interactive games today.